Wearables has a big place in the future of Mobile Computing

As mentioned previously, I am working on a Trend Report on the topic of Wearables.  The more I work on it, the more content I develop….pushing back the publication date further and further.  The report will be similar in look and feel to my other published trend reports.

Mobile computing devices continue to shrink in size and adapt to free up our hands, making it more convenient than ever for users to multitask.  Wearable computing, or wearables, is the buzz of the mobile community in 2014.   Consumers are increasingly buying the fitness bands and trackers as a way to monitor their activities.  And new devices like smart glasses and smart watches are invading the market.  As they do, application developers are beginning to see new opportunities for applications that gather data, perform analysis on that data, and then provide analytics and visualizations back to the user.

Juniper Research says “The retail revenue from smart wearable devices, including smart watches and glasses, will reach $19 billion by 2018.”   Gartner says “The worldwide revenue from wearable electronic devices, apps and services for fitness and personal health is anticipated to be $1.6 billion this year, increasing to $5 billion by 2016”.

While the wearables market still has very much a consumer feel to it, 2014 will be the year leading enterprises are piloting fitness trackers for employee wellness / fitness programs and smart glasses / smart watches for enhancing worker productivity.   Adding further momentum to the growth of the market will be the entry of most of the major platforms into the space, including Google, Microsoft, Samsung, and Apple.

For more on the the future of wearables, check out the following resources:

I hope to have my Trend Report published in the next week or two.  Until then, check out my other Trend Reports at  http://www.slideshare.net/horizonwatching